🔗 Share this article Behind the Scenes of the Fallout Universe, the Gaming World’s Most Astonishing Small Screen Triumph The Fallout TV series has come back to Prime Video, and it's fair to say that audiences were delightfully shocked by the quality of its first season. By depicting the retro-futuristic, nuclear-ravaged United States through the perspectives of three different characters, it effectively portrayed multiple facets of the gamer's journey. We followed Lucy the vault dweller, attempting to uphold her morals and learning that the barren landscape made that incredibly hard; Max, the militant faction rookie, who begins to question his faction's dogma and creates a lot of havoc in mechanized battle suit; and the Ghoul, a standout performance who has completely shed any sense of morality out in the radioactive wilderness. Setting the Stage for the Second Season The debut season's finale revealed key information about the culprits behind the global annihilation that condemned a society in subterranean shelters for hundreds of years. It also posed several enigmas open for the next installment – and, now, hopes are significantly higher. “We’ll take ‘pretty good’ – let’s get that on a poster,” remarks the show's co-creator. “Going into the initial season, everyone’s like, ‘Just get it right’,” comments the game director. “We are thrilled with the response to the show, so now people are arriving with more excitement and different expectations.” The Mojave Beckons for the Next Installment The second season is taking place in the neon-lit city, the backdrop of the beloved game Fallout: New Vegas, which is widely regarded for having the best writing and cast in the series, even if it was somewhat buggy at launch. “It’s more of a sun-baked feel, a Mojave vibe, that’s so essential to that game,” says the co-creator. “That dusty, desolate iconic highway aesthetic of the game is so much fun to incorporate into the show.” In the series narrative, a long time has elapsed since the story of the New Vegas game by the time the protagonists arrive there. Yet, the creators indicate that it will honor the gamer's experience. The Importance of Physical Sets The Fallout TV series is praised for its tactile feel – its makers prioritized authentic items and sets were fabricated, echoing the makeshift nature of the settlements in the games. “Being a genre enthusiast, so many productions I watch, I’m conscious that they’re all filmed against a blue screen,” comments co-creator Geneva Robertson-Dworet. “The whole point of an translation, particularly of a video game, is to seem like it’s authentic.” Indeed, pretty much every element you see on-screen is practical, even the infamously terrifying radioactive creatures known as the apex predators. In the show, they are brought to life with puppets, and were by all accounts rather intimidating up close. Made by Fans, for Fans The Fallout series resonates because it is crafted by skilled directors who are also longtime fans, in collaboration with the original creators behind the source material. This common understanding for the lore is apparent in the finished show. The second season is launching on a weekly basis rather than as a all-at-once release, offering a different experience from the first season. This schedule will allow for a new audience reaction, something the creators themselves are looking forward to witness. “It has more depth, it’s bigger, it’s funnier, it has a lot of surprises,” promises Howard. “I’m looking forward to seeing what people think.”